The initial vehicle concept called for a casemate design with a 105mm T5 gun, which was evaluated to be "extremely effective at reducing heavy fortifications". The 2 most important things for a strong nation is good line ups and good SPAA. In March 1945, Ordnance then renamed the T28 into the 105 mm Gun Motor Carriage T95 due to the lack of turret for a "tank" and any regular secondary armaments. The 2 most important things for a strong nation is good line ups and good SPAA. I had a guy using a Tiger IIP and some panthers get 8 kills against US and UK 6.7 because he kept spawning new vehicles and getting back into the fight, but no it's all the vehicles fault and Rommel420 is a perfect player who never makes mistakes. im just finding tho that a lot of the time my ammo is always exploding, Then I recommend you to take away some of that ammo, don't take full ammo as it will make you an easy target, you'll die a lot, I have done that, I take about 20 of each shells, mite take even less in that case. and everyone gets scared, panicked even. Exemption is on ranges exceeding 1,000 m. Pack extra for expected long-range sniper duels. T95 so sad :'(Close. Two models were built and underwent testing between 1945 and 1947. What do you classify as a good armored TD if it's not the Jagdtiger? The cupola is again a valid target for pike front soviet heavies if close enough. And this is MY Opinion. A bit better for starting fires, though. No HE filler, therefore only spalling and direct impact cause damage. It features decent normalization and good penetration even at ~60°, unlike the T29E3 APCR. Well I am just some Russian shill who only looks to improve a single nation obviously. Sideskirts make it's lower sides immune and riddle me this, why does it's upper side show penetration in the analysis, but fail to pen in battle every time? More TD's. Rogue Cloud. The northern side is usually clear and south are only has got a few spots where fire can hit the side, make sure to turn south at those spots to further improve the south facing side armour via armour angling. I've actually been playing the IS-2s quite a bit recently and the issue I'm seeing is Germany as this pissy defeatist attitude where they die once and just leave the game because they think it's just an automatic loss and start the next round. Hell, I might consider 6.7 the most balanced BR out there right now. By The high intimidation factor is a double edged sword. Ok, Thunderskill might say something different again.....xD. Germany has a total of 10 6.7 vehicles in total. Share this post. Published by Gaijin Network Ltd. under the exclusive license. I think this topic deserves a lock.. ... Top 5 OP Tanks in WarThunder - Duration: 27:38. Add the UK with their 6.7 Mediums to it and you have a Team that isn't really weaker than anything the German Tree can throw at you. Russian bias is dead and has been for a couple years. straight into all of it's ammo, something the T29 can only dream about doing at point blank on a Tiger II. Years before the invasion of Normandy, there were men among the Allied planners worrying about the heavily-defended fortification lines such as the Siegfried Line blocking the path from France to Germany. However, if the T95 stays beyond decent accuracy (+500 m), or gain height advantage and use gun depression, then the weak spots are no longer accessible. Don't take each shell at all, take just the best one (and even less than 20 if you can), unless it's AP with no HE filler, then take max 5 HE shells as well to kill trucks and light vehicles. The average range should be 400m to 800m. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, and Xbox One. This file contains additional information, probably added from the digital camera or scanner used to create or digitize it. Pretty much every person who even slightly cares about German vehicles still has them and the only people who don't care about Germany or people who are people super new to the game. when an SPAA is both better at AA and AT capabilities? It was introduced in Update 1.49 "Weapons of Victory". The line up now sits at 3 heavy tanks, 1 medium tank, 2 light tanks 2 of the best non radar SPAA in game and 2 tank destroyers. Every shot at the T95 is one away from an ally. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews War Thunder > General Discussions > Topic Details. I'm sure you are an expert on the M26, T-44, Type 61, and Cent Mk3 knowing every little detail about them from your 30 second fight that occurs every 20 minutes or so. The Medium Tank T95E1 is a rank VI USA medium tank with a battle rating of 8.0 (AB/RB) and 7.7 (SB). My fave tank is T95. Using the explosive-filled T13 shell (APCBC), the T95 can dispatch almost any tank it can penetrate in one go, given that the necessary conditions of detonation are present, i.e. Not at all. As only solid shot ammo is available, specific modules must be a target. Their support is essential to enhance the T95 own's slow firing rate. And that's just flat pen. Mostly due to the cannons low mounting height. This. Long narrow sections with decent cover left and right is good places. Leopard 1 dominated for a long time, especially since cHEATFS and Leo's armor were just hilariously broken. We are talking about Germany with their full line up because a large majority of people will have the full line up. If the situation is about to grind down and come to hold, change to the CHARGE!!! Yes you heard it right. 25.4mm of belly armour at quite a big height off the ground. Some moderation is advised, given the lack of a co-axial MG for clearing bushes and fences. To enhance this sit in an exposed position and attack enemies with the machine gun. I came up against a T95 in my Panther 2 (88mm gun) last night in an RB battle and it is the first time where I just gave up and drove away lol. War Thunder. Just got the T95, sadness ahead. Why aren't these 2 in 7.0 already is baffeling. My biggest grudge with Jadg is that british and americans can simply lolpen it from any place, angle and distance. It used to be a pretty meh bracket for them, but with all the incessant whining Germany just straight up skyrocketed past everyone else within a couple patches. And seriously, how many Players out there go through Ten Vehicles in one Game ?? You just want them even lower. Despite its bad top speed, the T95 has amazing traverse speed, making it quite hard for an enemy (even light tank) to flank. Jpz 4-5 (reminds me of wehraboo screams "Why is my Tiggah fighting Cold War tonks?!"). I've had people call the M42 OP because it has a high pen that can get through the sides of German tanks so what happens when an SPAA is both better at AA and AT capabilities? HauptmannTinus. they are just to tough. The post-war cutbacks led to the request for five tanks lowered to just two. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, and Xbox One. When fighting King Tigers, simply aim for the turret faces (right side preferably) and lower glacis. Experienced enemy players are aware of the T95's downsides: one hit weak spots, poor top speed, long reload and they will subsequently use it against the mighty Doom Turtle. The second prototype model caught an engine fire in Yuma and had to be scrapped. Most other tanks can simply be shot centre of mass. I am playin as the German main and some times American for a change. Another strategy is to disable the tracks, then flank to the side. A bunker with wheels and a gun. But seriously, I have more Fun with the M56 Scorpion since it is a lot more Mobile from a get go than the JPz. The goal of this attack is to push the team out of camping positions and draw selected enemy's fire onto the T95. For GER they're merely bringing it up to standard (while also nerfing shell performance on slopes (because reasons) and optics because they found like 1 questionable source that said otherwise). Generally: Medium tanks - Engine; Heavy tanks - Cannon breech, crew; TDs - Crew compartment, gunner; When facing the T95, it is very important to know the weak spots. r/Warthunder: This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows … Press J to jump to the feed. When fighting another heavy TD like the Jadgtiger, simply aim for the lower glacis, while it will rarely be a one-shot like this, it will immobilize him, and allow the leisure of finishing it off at an opportune time. The 2 strongest nations are Germany and US. Once you are at its flank, however, it will be easy to take it out. The T95 is balanced at 7.0br, but what should happen is that the Maus should be downtiered from 7.7br to 7.0br. A premium version of the T95, its difference is the removal of the outer tracks for train transport, but it can still fight at the expense of increased ground pressure. In US tree the first true one-shot gun is the M3 half-truck, then M10 with 76mm and M18, then the tree gets really good and just keeps getting better. I have even had higher one-shot rate with my Pz IV G than with KV-2 Zis-6 even though Zis-6 ammo has 440g of TNT and for some reason would just kill a single crew member when hitting enemy tanks like Tigers in the side. [1], The five pilot models requested by the U.S. Army had Ordnance look for a manufacturer to produce these vehicles. These two prototype tanks went through evaluations at Aberdeen and Yuma Proving Grounds, mostly for engineering tests to check the durability of the components used. The war effort had made many prominent manufacturers busy with pre-existing orders. So can the FV4005. For tactics, we must rather think of strategy: It may only reach one specific point through an entire match, so make sure the T95 is actually needed at that point or all that will be spent is digital gasoline. That was the last time Soviets dominated top tier. Overall, the T95, like other turretless tank destroyers, is very formidable from the front, albeit for the weak spot on the cupola, but suffers when flanked. [1], The T28 heavy tank continued with the development and in March 1944, the U.S. Army gave it the name and also placed an order for five pilot models for testings. At this point the Tiger II is no worse than the T29. THE REPAIR COSTS OH MY ♥♥♥♥ING LORD WHAT THE HELL IS THIS!? Today, the T95 and T28 naming are both used to title this vehicle. Haigs 1,119,528 views. Even small fences can obstruct the sight. Having on to worry about only one side armour section allows for good angling opportunities. This spot can be penetrated by most guns at its BR, and if APHE or HESH is used is likely to result in the death of a few crew members. jagdtiger, t10m, chieftian,leopard, and m103. This is probably the most viable strategy when the T95 is alone. Alles Discussies Screenshots Artwork Uitzendingen Video's Nieuws Gidsen Recensies War Thunder > Algemene discussies > Details van topic. Stay with the team, the T95 is their shield. Mounts the same impressive 105 mm found on the. 1951). The T28 project finally ended in October 1947 when development for such heavy vehicles stopped. It was introduced in Update 1.69 "Regia Aeronautica". T13 APCBC The complete tank design was finished by August 1945, by this time the war had already ended in Europe three months ago. It has massive post-penetration damage, and this is why the sacrifice of raw penetration is worth it. Britain and America both worked on this project in order to develop these super-heavy tanks. The frontal armour still stands no chance against APDS and HEAT shells. The following tactic goes against anything one would expect with the above and described the tank's issues. This polycount is caused by the huge number of small parts and entrenching tools, arranged around the vehicle, and of course by two sets of greatly detailed suspension models. The four sets of tracks gives this tank incredible hull traverse. Soviet jets are mediocre, Gaijin keeps refusing to give them truly good stuff and Gaijin keeps IL-2 line deliberately nigh-useless by refusing to give them the weapon they used most of any other during the war. For ammo racks, the detonation chance is roughly 5-10%. You have to have a very good game to even make a profit. Their CAS is almost non-existent, only JP have it worse. That's not strictly T95 issue, I'll grant you that. Published by Gaijin Network Ltd. under the exclusive license. r/Warthunder: This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows … Press J to jump to the feed. Do not mistake this with a sniper role! Soviet shells generally have a lot of explosive filler, but they aren't the best tanks in the game. Post-penetration effects are meagre. If used freely and without constraint, the ammo will drain quickly. Each nation keeps getting stronger at their respective brackets rather than Gaijin doing the actually reasonable thing of helping out the other nations to make them equal. Don't take APCR if you can avoid it. Yes its better than Russia but Russia and Germany get teamed together these days and get yeetstomped by US and UK. Don't forget the best damn jet tree in game with almost every single plane being a fantastic CAS. JP and USSR are the non-athletic kids no-one wants and are passed from one team to the other. Despite the lower penetration, with proper aiming, the T13 shot can penetrate any tank it sees. Now, once the position is secured, the strategy can be changed to a Support role (see above), or go sneaky and hide around a corner. There are guides and lists on the wiki for each vehicle how many shells you have to remove to empty each rack, look for them. To hide the weak spots, one should try to find a spot where the cupolas are at well hidden from the enemy, either by finding a favourable slope or a high place, thus angling the vehicle to a point where only the front armour plates are in the sights of the enemy. Roof-mounted .50 cal machine gun; can actually defend its self against attacking aircraft. That is enough to fill every single crew spot you can possibly buy for a nation and that doesn't even include planes. The T95 sacrifices more speed and gun performance for extra armor that only nets it at an even higher BR with more tanks that cut right through it and even in a downtier almost everyone knows to shoot the cupola so even APHE can kill the T95 from the front while it can't on the Jagdtiger. Though the T95 is a walking shield (aside from the two weak spots), the tank is very situational due to its slow speed. This way of effectively killing them has been "fixed" a long time ago. UK gets squadded with US everytime; like ITA does with GER. Close. What's the point in it if it does range find past 600m? The T95 is a very heavy and slow TD, the main purpose of which is to hold and defend a tactical position or to lead a forward push, thereby giving allied vehicles the the chance to strike at the enemy, most likely distracted by the defying task of taking down the immensely armoured T95. Biggest problem of the most fun nations to play and one of the Doom is. For such heavy vehicles stopped are some of the keyboard shortcuts development for such heavy vehicles stopped cHEATFS! - let ’ s take a look is n't enough for you with their line... 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